Getting started
Images
Load your first image
Use the resources instance created with ResourcesWebGPU.create() to register an image before displaying it in your layout.
const image_url = 'assets/coin.png'
const response = await fetch(image_url)
const blob = await response.blob()
const image = await createImageBitmap(blob)
resources.registerImage(image_url, { image })
ui.root.style('backgroundImage', image_url)
ui.root.style('backgroundSize', '32px 32px')
ui.root.style('backgroundRepeat', 'repeat')resources.registerImage(image_url, { image })registers the bitmap under theimage_urlidentifier.ui.root.style('backgroundImage', image_url)uses the registered image as the root node's background.